Seabed Idle (Working Title)
Hi all,
The Seabed Idle prototype is now available to play for free!
This is a very early build, essentially pre-early access. I have lots of plans for the game, but for the first time I want to involve you guys in the development process in hopes of making a game that is more appealing and satisfying than any previous releases.
Currently the base game is in, and you can get a feel of the core mechanics; however, there are a variety of QoL features that are missing, and the entire prestige tree, but they are in the works. I intentionally left them out for this build to try and nail down the initial gameplay.
How To Play:
For the initial game loop, you will be interacting with the giant clam at the bottom-center of the screen.
Opening it will provide a burst of oxygen, 1 of the 3 active currencies in the game, and clicking on the pearl that rests inside will produce smaller amounts of oxygen per-click.
Oxygen is then used to go out on digging expeditions where you will be able to find various items, the most important one is the coral polyps, which are used to crow your coral forest.
As your coral grows, you earn more and more Phosphorus per-second, which can then be used to upgrade different aspects of the game.
That's about it: clicking, digging, building, upgrading, repeat!
Feedback:
I would love to hear any and all feedback: new gameplay ideas, bugs, tweaks, whatever you can think of.
I hope to make this game satisfying for everyone and to build it into a game worthy of playing.
Going Forward:
I have several ideas to introduce, the most important one being a prestige tree to help complete the game, since currently you can't reach 100% life force restored. This is intentional to ensure that there is more to experience after the first major update and prestige is introduced.
That's about it, please message me if you have any questions!
Have fun!
Files
Get Seabed Idle
Seabed Idle
Status | In development |
Author | Inner Realm Studios |
More posts
- v0.01 Hotfix5 days ago
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